Andrew is a product and experience designer based in Seattle.

Combining a technical background in computer science, his masters in Human Computer Interaction + Design, and hands-on design experience, Andrew has a knack for uncovering elegant, tactical solutions to complex challenges. With a history of working in commercial automotive software and consulting in healthcare, Andrew is no stranger to navigating demanding and nuanced problem spaces. Besides traditional UX, Andrew also has experience designing and building IoT systems, custom input devices, and other physical/digital experience prototypes.

When he's not creating, you'll find him biking around Seattle, wrenching on vintage BMWs, or rolling dice in a game of Dungeons & Dragons.

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